VDS Start
₺899.00 / month
- 4 ayrılmış çekirdek
- 8 GB RAM
- 200 GB NVMe
- 10 TB Trafik
- 1 IPv4
Don’t let your progress in the GATE research facility wait for your friends: with an Abiotic Factor dedicated server the world stays online 24/7 and the team joins whenever it likes.
Quick answer
Abiotic Factor server hosting means running Deep Field Games' official Abiotic Factor Dedicated Server on an always-on machine. The server is downloaded with SteamCMD using app ID 2857200 and, according to the official documentation, is currently released for Windows only. In the official example the game port is 7777 and the query port 27015; the player limit can be set from 1 to 24, though more than 6 is not recommended. A VDS server running Windows Server is the smoothest route for this game.
There is no ready-made package for this use yet; these servers give you full control to install it yourself, or you can request setup through a support ticket. You complete the order on our Turkish store page.
₺899.00 / month
₺1,599.00 / month
₺2,899.00 / month
| Players | RAM | vCPU | Disk |
|---|---|---|---|
| 1–3 | 6–8 GB | 2–4 | 30 GB NVMe |
| 4–6 | 8–10 GB | 4 | 40 GB NVMe |
| 7–12 (above the recommended limit) | 10–16 GB | 4–6 | 50 GB NVMe |
Estimates; actual needs depend on mods, plugins and settings.
The Abiotic Factor dedicated server is the official software Deep Field Games released for its co-op survival game, running the world independently of any player's PC. Installation, launch parameters, sandbox settings and save transfer are documented on the developer's official GitHub wiki. The server is a separate tool on Steam, downloaded with SteamCMD via an anonymous login and app_update 2857200 validate.
When you host on your own PC the world is only online while you are; friends can't explore the facility or craft while you are away. A dedicated server keeps the world up, frees the host's PC from carrying graphics and server load at once, and keeps progress in one safe place.
This model is ideal for a small team of scientists who play at different times: the game is balanced for small groups, so the server is usually a shared space for a few friends.
Deep Field Games doesn't publish fixed hardware requirements for the dedicated server on its official wiki; the table above is an estimate based on the game's Unreal Engine foundation and small-group design. As the server runs on Windows, also account for the OS's own memory use.
-useperfthreads parameter, which forces performance threads on the CPU. Dedicated cores reduce stutter during enemy waves and heavy crafting.Watch memory and CPU in Task Manager during the first weeks; if resources approach the limit, moving up a package costs far less than crashes mid-session.
If your team connects from Türkiye, a nearby data center reduces the lag you feel in melee and while setting traps. The game's network traffic is low; what matters is connection stability. A player with packet loss sees enemies “teleport”, and in that case the problem is usually their home network, not the server.
This page shows VDS packages for Abiotic Factor: you can install the server yourself or request a ready-made setup through a support ticket. As the official server software is released for Windows only, using your VDS with Windows Server is the most direct path: connect over Remote Desktop, run SteamCMD and prepare the launch file.
For Windows Server licensing see operating system licenses. For a detailed comparison see game server package or VDS. Choose a package from the live table to fit your team size; resources can be increased later. For a small team, growing step by step based on usage is usually more economical than an oversized server.
The server is configured through launch parameters for AbioticFactorServer-Win64-Shipping.exe in the AbioticFactor\Binaries\Win64\ folder; the official quick-start guide recommends creating a RunServer.bat file in the same folder. The main parameters documented on the official wiki are:
| Parameter | What it does |
|---|---|
-PORT= | Game port; requires forwarding |
-QueryPort= | Query port for appearing in the Steam list |
-SteamServerName= | Name shown in the server list |
-ServerPassword= | Join password |
-AdminPassword= | Admin password; if not set, password-based admin is disabled |
-MaxServerPlayers= | 1–24; more than 6 not recommended |
-WorldSaveName= | World folder to use (default Cascade) |
-PlatformLimited= | Disables cross-play and limits the server to one platform |
Sample launch line:
AbioticFactorServer-Win64-Shipping.exe -log -newconsole -useperfthreads -MaxServerPlayers=6 -PORT=7777 -QueryPort=27015 -SteamServerName=MyServer -ServerPassword=join -AdminPassword=adminThe official wiki explicitly says not to run the server with -NOSTEAM.
In Abiotic Factor the game rules are set by sandbox settings kept separately for each world; according to the official wiki the settings file is created in each world save's own folder, and -SandboxIniPath= can point to another file relative to the Saved folder. Sandbox settings cover enemy difficulty, resource amounts, death penalties and similar balance options; they are listed on the wiki's “Sandbox Options” page.
-AdminPassword= is set, players can become admin with that password. The official wiki recommends this method especially for console players.Moderator=SteamID lines to the [Moderators] section of AbioticFactor\Saved\SaveGames\Server\Admin.ini. This method can't be used for Xbox and PlayStation players.You can change sandbox settings after the world has started, but changing the balance midway affects the team's experience; discuss changes first and shut the server down before editing. Back up the world folder before each change so an unpopular setting is easy to undo. Because settings are per world, you can keep a relaxed exploration world and a tough survival world in separate folders and choose which to open with -WorldSaveName.
According to the official wiki, single-player or player-hosted saves played through Steam are compatible with the dedicated server and can be moved directly. PlayStation 5, Xbox and Windows Game Pass saves cannot be used on a dedicated server.
%LocalAppData%\AbioticFactor\Saved\SaveGames\; each subfolder under Worlds is a world.AbioticFactor\Saved\SaveGames\Server\Worlds\ on the server. If the folder doesn't exist, start the server once to create it.Cascade, or keep its name and point to it with -WorldSaveName=.Back up both the local save and the server world before moving. Use Remote Desktop drive sharing for the transfer; compressing large folders first speeds it up. In a player-hosted world the host's character and inventory may be stored differently from other players', so ask everyone to connect once and check their inventory, and don't delete the local save until checks are complete.
The official quick-start example uses game port 7777 and query port 27015, and recommends forwarding both if the server doesn't appear in the browser. The official wiki states that the game port requires forwarding, while the query port is optional but recommended for being listed on Steam.
-LANOnly; the official wiki notes that port 14001 must not be blocked in this mode.Don't forget to protect the Remote Desktop port too: leaving RDP open to everyone on the default port is a bigger risk than the game server itself.
By default the Abiotic Factor dedicated server can accept players from different platforms; the official wiki documents the -PlatformLimited= parameter to disable cross-play and limit the server to one platform. It takes three values: PC allows only Steam players, Playstation only PlayStation players, and Xbox Xbox and Windows Store players.
Admin.ini; use -AdminPassword for them.Restart the server after changing the platform setting and announce it beforehand, otherwise excluded players may think they have a connection problem. In a mixed-platform team, console players can't access server files, so share setting changes, backup times and maintenance notices in a common chat channel, and give the admin role to a PC player who can reach the server via Remote Desktop quickly.
Abiotic Factor servers are usually used by small, closed groups of friends, but any server shown in the Steam list has a public IP and can be targeted by denial-of-service attacks. On LIONFIN infrastructure traffic is filtered at network level by the RouteFence firewall, DDoS traffic is filtered before it reaches your server where possible, and everything is monitored 24/7 by our NOC and SOC (see our data center).
-ServerPassword for a closed team and share it only within the team.-AdminPassword long and different from the join password.Passwords in the launch file are plain text, so restrict access to the server folder to admins. Make it a habit to change both the join and admin passwords when a team member leaves.
According to the official quick-start guide, the Abiotic Factor dedicated server is currently released for Windows only; there is no official Linux build. The wiki links to a community guide for running it on Linux, but that method isn't officially supported.
If you want a stable, low-maintenance server for a small team, we recommend Windows Server. If you are experienced with Linux and compatibility layers, the Linux route can work; test on a staging server before moving your main world and check after every game update that the server starts correctly.
The main folder to back up is AbioticFactor\Saved\SaveGames\Server\; worlds are kept under Worlds and the admin list in Admin.ini. Each world's sandbox settings sit in its own folder, so backing up the whole folder preserves the rules too.
SaveGames\Server folder into a dated archive and copy it off the server.app_update 2857200 validate in SteamCMD.Players' Steam clients update automatically, so a server left behind is the most common cause of connection errors; always back up before big updates. On Windows you can automate the backup steps with a batch file and Task Scheduler.
Most Abiotic Factor server problems come from ports, parameters or save locations; the console window opened with -log -newconsole usually shows the cause.
-log -newconsole.Cascade and -WorldSaveName wasn't set.-MaxServerPlayers is above 6, meaning the officially recommended limit has been exceeded.Admin.ini method doesn't work on consoles; use -AdminPassword.-NOSTEAM; the official wiki says not to use this parameter.If you get stuck, open a support ticket from the customer panel with the console output attached.
Choose a Windows VDS
Pick a VDS from the package table for your team size and specify that you will use Windows Server.
Download with SteamCMD
Connect via Remote Desktop, log in anonymously to SteamCMD and run app_update 2857200 validate.
Create the launch file
Create RunServer.bat in the Binaries Win64 folder and add the port, server name, password and player limit parameters.
Open the ports
Create inbound rules for the game port and query port in Windows Firewall.
Prepare the world
Start with a new world, or copy your Steam save to the SaveGames Server Worlds folder and select it with WorldSaveName.
Connect and back up
Start the server, connect from the game and set up a regular backup plan for the SaveGames Server folder.
In the official quick-start example the game port is 7777 and the query port 27015. If the server doesn’t appear in the browser, forwarding both ports is recommended. Ports can be changed with -PORT= and -QueryPort=; update the firewall rules when you change them.
According to the official guide, the dedicated server is currently released for Windows only. Community guides exist for running it on Linux, but that method isn’t officially supported and can break with updates. Windows Server is recommended for a stable server.
According to the official wiki, -MaxServerPlayers can be set from 1 to 24. However, values above 6 are not recommended and joining players see a warning. The game is balanced for small groups, so most teams play with 6.
Yes, Steam saves are compatible with the dedicated server. Copy the world from your local Worlds folder to the SaveGames Server Worlds folder on the server, rename it to Cascade or select it with -WorldSaveName. PlayStation, Xbox and Game Pass saves can’t be moved.
There are two ways: set an admin password with the -AdminPassword parameter, or add a Steam ID to the Moderators section of Admin.ini. The Admin.ini method doesn’t work for Xbox and PlayStation players; they use the password method.
According to the official wiki, the -PlatformLimited= parameter limits the server to one platform. PC allows only Steam players, Playstation only PlayStation players, and Xbox allows Xbox and Windows Store players.
According to the official wiki, a sandbox settings file is created for each world save in that world’s folder. The -SandboxIniPath= parameter can point to a different file relative to the Saved folder. Shut the server down and back up the world before editing settings.
The Abiotic Factor server runs in the background by default. For a console window showing the logs, add the -log and -newconsole parameters to the launch line. This window is the fastest way to see errors while troubleshooting.
Shut the server down, back up the SaveGames Server folder and run app_update 2857200 validate again in SteamCMD. Players’ Steam clients update automatically, so the server must be kept on the same version.